Unity dev · C#
Hey, I'm Tommy.
I make games
(and the tools to build them).
I'm a Unity developer. Mostly that means gameplay code and editor tooling, but I'll happily dive into other areas as well. I like figuring things out, debugging and making sure the game performs at its best.
About
A bit about me.
A game is a complex thing. The visuals, the controls, audio, challenges, stability - it takes a lot to make a game that players will enjoy. I enjoy working with a variety of developers to make the best game possible.
Games have been in my life ever since I was a kid. They always brought me a lot of joy and fun. Now I want to bring the same joyful and fun experiences to other people :D
Right now: looking for a fun project to be a part of!
Things I tinker with
- Unity
- C#
- Gameplay systems
- Editor tooling
- UI
- Profiling & optimization
- Git
- Docker
- CI/CD pipelines
Stuff I've made
Projects
Project Three
A jam game or a weird little experiment. These are great to show off — they prove you can ship something fast and that you build for fun, not just for a grade.
Contact
Say hi.
I'm open to game dev roles and the occasional contract gig. Got a project, a question, or just want to chat about gamedev? My inbox is open.
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